
The official FAQ falsely claims both versions as uncapped. Similar behavior to the original version. DLSS-version specified in the nvngx_dlss.dll properties menu.Īt 144Hz, framerate-drops cause a consistent 144FPS to drop to a consistent 72FPS.

The engine uses MSAA for vegetation-rendering, which is forced on in all versions of the game (even on the original PC-release) disabling it leads to transparent and heavily aliased grass.

Resolution-scaling became disabled when TAA was disabled. This option only became selectable when desktop resolution was set to 1440p.

